Skip to main content

Best Practices to Avoid Memory Leaks in Flutter Apps

· 5 min read
Don Peter
Cofounder and CTO, Appxiom

You know that feeling when your Flutter app works perfectly in testing… but starts lagging, stuttering, or crashing after users spend some time in it? That's often not a "Flutter problem." It's a memory problem.

Memory leaks are sneaky. They don't always break your app immediately. Instead, they quietly pile up - using more RAM, slowing things down, and eventually pushing your app to a crash. The good news? Most memory leaks in Flutter are avoidable once you know where to look.

Let's walk through some practical, real-world ways to prevent memory leaks in Flutter - no fluff, just things you can actually apply.

1. Be Careful With References (Don't Hold on Too Long)

One common reason memory leaks happen is simple: objects stick around longer than they should. If something is no longer needed but still has a strong reference pointing to it, Dart's garbage collector can't clean it up.

In cases where an object shouldn't control the lifetime of another object, weak references help. They allow the garbage collector to free memory when the object is no longer in use.

Use weak references sparingly and intentionally - mainly when you want to observe or cache something without owning it. The goal is simple: don't keep objects alive just because you forgot to let go of them.

import 'dart:ui';

class MyWidget extends StatefulWidget {
@override
_MyWidgetState createState() => _MyWidgetState();
}

class _MyWidgetState extends State<MyWidget> {
// Use a weak reference to avoid memory leaks
final _myObject = WeakReference<MyObject>();

@override
void initState() {
super.initState();
// Create an instance of MyObject
_myObject.value = MyObject();
}

@override
Widget build(BuildContext context) {
// Use _myObject.value in your widget
return Text(_myObject.value?.someProperty ?? 'No data');
}
}

2. Always Dispose What You Create

If you remember only one rule, remember this: If you create it, you dispose it.

Animation controllers, stream subscriptions, text controllers, focus nodes - these don't clean up after themselves. If you forget to dispose them, memory sticks around even after the widget is gone.

A typical pattern looks like this:

  • Initialize controllers in initState
  • Clean them up in dispose

This is especially important for widgets that are pushed and popped often (think onboarding flows, forms, or animated screens). Forgetting disposal here is one of the fastest ways to leak memory.

Here's an example of how to dispose of resources using the dispose method:

class MyWidget extends StatefulWidget {
@override
_MyWidgetState createState() => _MyWidgetState();
}

class _MyWidgetState extends State<MyWidget> {
AnimationController _controller;

@override
void initState() {
super.initState();
_controller = AnimationController(
vsync: this,
duration: Duration(seconds: 1),
);
}

@override
void dispose() {
_controller.dispose(); // Dispose of the animation controller
super.dispose();
}

@override
Widget build(BuildContext context) {
// Use the _controller for animations
return Container();
}
}

3. Respect the App Lifecycle

Your app doesn't run in a vacuum. Users switch apps, lock their phones, or leave your app running in the background. Flutter gives you lifecycle hooks for a reason.

By listening to app lifecycle changes, you can:

  • Pause heavy tasks when the app goes into the background
  • Release resources when the app is inactive
  • Reinitialize only what's needed when the app comes back

This is where WidgetsBindingObserver helps. It gives your app awareness, so resources aren't wasted when nobody's looking.

Here's a simple example that shows how WidgetsBindingObserver can be used to listen to app lifecycle changes and react to them appropriately.

class MyWidget extends StatefulWidget with WidgetsBindingObserver {
@override
_MyWidgetState createState() => _MyWidgetState();

@override
void didChangeAppLifecycleState(AppLifecycleState state) {
if (state == AppLifecycleState.paused) {
// Release resources when the app goes into the background
_releaseResources();
} else if (state == AppLifecycleState.resumed) {
// Initialize resources when the app is resumed
_initializeResources();
}
}

void _initializeResources() {
// Initialize your resources here
}

void _releaseResources() {
// Release your resources here
}
}

4. Use Flutter DevTools (Early and Often)

Flutter DevTools is your first line of defense against memory leaks.

The Memory tab shows:

  • How much memory your app is using
  • Object allocation trends
  • Whether memory is being released or slowly climbing

A steady increase in memory usage while navigating screens is a red flag. Catching this during development is far cheaper than fixing it after users complain.

If you're not checking memory during development, you're basically flying blind.

5. Don't Stop at Testing - Monitor in Production

Here's the hard truth: Not all memory leaks show up during testing.

Some leaks only happen on:

  • Older devices
  • Specific OS versions
  • Long user sessions
  • Real-world network conditions

This is where APM tools like Appxiom matter. Appxiom monitors memory usage in real time - both during development and in production. It helps you spot memory leaks, abnormal memory growth, and performance issues before they turn into bad reviews.

Instead of guessing where the problem is, you see exactly what's happening, on which device, and under what conditions.

Final Thoughts

Memory leaks don't announce themselves. They quietly chip away at performance, stability, and user trust.

By:

  • Releasing resources properly
  • Respecting the app lifecycle
  • Monitoring memory during development
  • Tracking real-world behavior with tools like Appxiom

…you significantly reduce the risk of leaks and crashes.

A smooth Flutter app isn't just about clean UI or fast animations - it's about managing memory responsibly. Do that well, and your users may never notice anything at all. And honestly, that's the best outcome.

Happy building!