Introduction to Using TipKit in SwiftUI Apps
TipKit is a new beta framework introduced in iOS 17 that helps developers present tips and instructions to users in their apps. With TipKit, you can easily create and manage tips, set rules for when and how they are displayed.
In this blog post, we will walk you through the steps of getting started with TipKit in your SwiftUI apps.
Steps to using TipKit
1. Creating a Tip
To use TipKit, you first need to import the TipKit framework into your project, along with the SwiftUI framework. Then, you can create a new Tip object and specify its content, title, and other properties.
import SwiftUI
import TipKit
struct FavoriteBookTip: Tip {
var title: Text {
Text("Add as Favorite book")
}
var message: Text? {
Text("Click on the fav icon to add the book to favourites")
}
}
For a tip to be valid, it is mandatory to set its title.
2. Adding Rules
Next step is to add rules that must be met in order for the tip to be displayed. The rules property is an array of Predicate objects, each of which specifies a condition that must be met.
import SwiftUI
import TipKit
struct FavoriteBookTip: Tip {
var title: Text {
Text("Add as Favorite book")
}
var message: Text? {
Text("Click on the fav icon to add the book to favourites")
}
var rules: Predicate<RuleInput...> {
#Rule(Self.$isLoggedIn) { $0 == true }
}
}
In this case, the only rule is that the isLoggedIn property must be equal to true. This means that the tip will only be displayed if the user is logged in.
The #Rule syntax is used to create rules. In this case, the #Rule tag is used to create a rule that is based on the Self.$isLoggedIn property. The Self keyword refers to the current view, and the $isLoggedIn property is a property that gets the current user's login status.
3. Adding Tip to SwiftUI view
import SwiftUI
import TipKit
struct FavoriteBookTip: Tip {
var title: Text {
Text("Add as Favorite book")
}
var message: Text? {
Text("Click on the fav icon to add the book to favourites")
}
var rules: Predicate<RuleInput...> {
#Rule(Self.$isLoggedIn) { $0 == true }
}
}
@main
struct BookTips: App {
var bookTip = FavoriteBookTip()
var body: some Scene {
WindowGroup {
VStack {
TipView(bookTip, arrowEdge: .bottom)
Image(systemName: "fav_icon")
.imageScale(.large)
Spacer()
}
}
}
}
TipView is a user interface element that represents an inline tip that is provided by TipKit. It displays a tip with an arrow that points to the bottom of the screen. The arrowEdge parameter specifies the edge of the screen where the arrow should point.
In this case, the arrowEdge parameter is set to .bottom, so the arrow will point to the bottom of the screen. TipView takes FavoriteBookTip object as its argument and displays the tip with an arrow that points to the bottom of the screen.
